Author: Ben Overmyer

  • Work in Progress: Eiridia’s Cover

    Hi folks, Ben here. Though it’s been pretty quiet out here in Gryphon territory, we’re starting to really ramp up the production on 2012’s releases. Eiridia is getting ever closer to completion; with the manuscript almost completely written and all of the existing writing edited, it falls to me to finish it off with art,…

  • Plant: Auberran

    HP:  6d8 Num:  1d4 Spd:  3 Dam:  1d8 Def:   5 Soak:  10 CL:  9 At first glance an auberran may be mistaken for some form of undead, or perhaps even a bizarre form of golem or other magically-made automaton; it is a bulky figure of bone and brass and foliage, clutching a staff wreathed in…

  • Reptilian: Xaap-Hama

    HP:  4d8 Num:  2d6 Spd:  3 Dam:  1d10 Def:   7 Soak:  12 CL:  7 More intelligent — and diabolic — than the average reptiloid species are the xaap-hama, kidnappers and vivisectionists from another world long destroyed.  Deeming the existing world and its inhabitants imperfect, the xaap-hama endeavour to slowly remake the world in their image,…

  • Elemental: Bikern

    HP:  3d8 Num:  2d6 Spd:  5 (flying) Dam:  1d8 + 1d4 Def:   5 Soak:  5 CL:  4Elemental creatures of flame and light, bikern are continually in motion.  Constantly rotating, twisting, wrapping around and through their own forms, bikern are composed of uncountable discs, rays, rings, indecipherable sigils and odder things, all formed from tongues of…

  • Construct: Shivering Wing

    HP: 1d6 Num: 1d4 Spd: 6 Dmg: 1d2 + 1d2 Def: 6 Soak: 12 CL:  1 A shivering wing is an animated construct, one of the most commonly found in the ruins of ancient craft-mages due to its relative simplicity and ease of construction; at that,  it is such a relatively inoffensive thing that many…

  • Insectoid: Rik’sh

    HP:  1d10 Num:  2d20 Spd:  4 Dam:  1d8 or 1d4 Def:   10 Soak:  8 CL:  3 Strange amalgamations of mantid and scorpion and human, the rik’sh stand some six to seven feet tall.  Roughly humanoid, these “blade-men” are completely encased in glittering golden-black chitin from their smooth antennae-graced skulls to the long grasping toes on…

  • Spirit: Vorun

    HP:  3d8-4 Num:  1 Spd:  6 (flying) Dam:  1d8 Def:   2 Soak:  9 CL:  5 Unliving spectres of vengeance and blight, vorun exist only to exact revenge on the living.  The reasoning may vary — justice served to the ender of the vorun’s mortal life, a broken oath or an unending rage at the moment…

  • Slime: Jeekan

    HP:  1d8 Num:  2d6 Spd:  4 (flying) Dam:  1d4 Def:   8 Soak:  6 CL:  1 Jeekan are amorphous, inexplicable creatures, perhaps the aftereffects of some horrible magical cataclysm; the gelatinous beasts resemble nothing so much as two to five quivering pinkish-violet globes the size of a large egg, embedded in a bloated reddish mass resembling…

  • Spirit: Kikuro

    HP:  3d6 Num:  1 Spd:  2 Dam:  Nil Def:  10 Soak:  4 CL:  5 Bizarre little spirits of exchange, kikuro defy the categorization of the sages.  Some claim the wee beasties to be an odd sort of fey; others argue that the tiny traders must surely be some exotic form of undead shade.  The kikuro,…

  • Elemental: Dannik

    HP:  1d8 Num:  2d20 Spd:  3 Dmg:  1d4 Def:  3 Soak:  2 CL:  2Sometimes, in an abundant harvest season, portions of the crops escape the attention of the overwhelmed harvesters.  When the harvest is especially abundant even the gleaners who come after the farmhands may fail to gather up all that is left — and…