Silver Gryphon Games is proud to be an official licensee of Savage Worlds, and we have been since spring of 2010! We produce several products for the Savage Worlds system, and we are excited to be members of this larger gaming community! Feel free to visit their Official Website for more information on what the Savage Worlds system can do, and you’ll see why we chose to have it be the only non-Silver Gryphon created system that we support! After you do that, come right back and prepare to see how Silver Gryphon gets Savage!
Wellstone City, the gleaming metropolis of the south, is a city full of dark alleys with silver linings. It is easy enough to make your fortunes on the streets, but the real action is behind the scenes and out of view of the public eye.
Life in the big city is tough, no matter if you’re scraping the bottom of the barrel or living high on the hog. The worth of a man is often measured by the price on his head and the amount of lead needed to bring him down. There is money to be made as long as you don’t mind getting your hands dirty, no matter what side of the law you’re closest to.
This setting book gives you everything you need to play one of the best selling Savage Worlds city settings in the world! Hit the link and check it out!
The Wellstone City Encounter Deck
This concept, designed to run with the Wellstone City setting for the Savage Worlds system, adds extra dimension to your games in Wellstone! It gives the GM a much needed tool to generate random encounters within the setting that can be slipped into any of the existing Chronicles, or any of the adventures that the GM has created. Capturing the essence that Wellstone City is a vibrant, alive, and evolving setting, it lets the players know that they are not alone and that their actions have consequences and allow them to make many contacts, allies, and of course, enemies.
Wellstone City Chronicles – Two Bit Thugs
Building on the story arc started in the Core Rules adventure, Public Transit Assassins, Two-Bit Thugs allows the characters to keep exploring Wellstone City, adding a slug of new NPCs and two new locations. The party has opportunity thrust upon them when a mistress of the high circles of Wellstone City gets caught in a gang war crossfire in the neutral borough of Wellstone Park. No matter what their standing at the end of PTA, they have another opportunity to gain favor among the crime lords of Wellstone.
Wellstone City Chronicles – Burning Crosses
Hot on the heels of Two-Bit Thugs, the most powerful crime syndicate in Wellstone City, the Cross Clan is having some major internal issues. It seems that information relating to the family and its activities is making it to the police. They know there’s a lot of money changing hands, but the upper echelons of the Brothers Cross can’t find out from their own interrogations who is behind any part of this.
Wellstone City Chronicles – A Death Undeserving
Luis Batista, a once powerful Cuban drug runner, is grieving and out for revenge. His oldest son has been murdered and Batista is determined to set things right. To this end, he and his youngest son, Manny, have employed the services of the Players to find the person responsible for Tomas’ murder. They will pay handsomely for the identity of the murderer. They’ll pay even more to get their hands on him.
Wellstone City Chronicles – Shrödinger’s Box
Jerry “The Rat” Pauluzi has crossed sold out, and almost every major crime syndicate in town either wants him dead or has pulled their protection from him. With a few well-placed calls and a letter from the Black Dragons, even the PCs catch wind of his location; a hardened hotel used for witness protection in extreme cases. The Black Dragons want him out alive, while everyone else has a price on his head so big that it’s scaring the small fish away, but the big time hitters are all drooling at the chance to hit Jerry and cash in big-time. On top of that, even the FBI guarding Jerry are salivating at the price-tag around his neck, and some of them have agreed to work together to take the little rat out themselves…
Wellstone City Chronicles – Ranch Raid
Things have gotten hot in Wellstone, maybe a little too hot. The best thing you can do is lay low, especially after that whole hotel fiasco. Then this job just lands in your lap. It’s perfect: it’s in Mexico, it’s dealing with Wellstone City scumbags, and it’s working with a high-level security company with few real ties to the City. As a matter of fact, it’s almost too perfect…
Wellstone City Unchronicled – Death of the Prophet
A conspiracy theorist printing press was torched last night. Police are investigating, and the neighbors want answers. It’s hard to tell who did it, and the police are most assuredly going to chalk it up to arson and close the investigation. Afterall, it was just the Wellstone Prophet, and only whack-jobs read that rag anyway…
Wellstone City Chronicles – Breaking Murphy
November 16, 2012!
We have a few adventures that are there to put a chill in your bones and make you jump at the little noises you wouldn’t even normally notice. From fun to frightening, these horror themed adventures are great for one-shots, convention games, or even as campaign spring boards!
The Pine Ridge Horror
Welcome to Pine Ridge National Forest! The Pine Ridge Region is a large territory of heavily forested ridges, buttes, and canyons, stretching across northwest Nebraska and into South Dakota. On the South Dakota land is the Pine Ridge Indian Reservation, home to the Oglala Sioux Nation…and something is going very, very wrong.
Nestled among the dark forests of lake country stands a summer camp. It is a place named after an old Indian word; Camp Wicakini. On the shores of Lake Wicakini, the Lake of Ressurection, the camp has stood for decades. However, now something evil walks the woods; something terrible, something…hungry….
Camp Wicakini: Part II
Something’s gone wrong at a summer camp deep in the woods. Very, very wrong. If it had been just punk kids screwing around, that would be one thing, but the report came in from the State Patrol’s office, and it was a confused, scared report…almost nervous to be turning in a report on…zombies?
They dispatched an officer, but he turned back and wants immediate backup from the FBI. It just so happens that a special team is in Denver and you’re a member of that team. It’s a quick 6 hour trip to the camp from Denver, and you’re briefed on what to expect. Zombies, man…what is the world coming to?
Camp Wicakini 3: Wanagi Mato Lives!
Five years after the horrible disaster that resulted in a total loss of Camp Wicakini, it’s been rebuilt. New counselors, new buildings, new everything…except for one man.
The new caretaker, Max Mason, was one of the last campers to stay at Wicakini. He survived the initial zombie onslaught, and then the government came and rescued him. He has sworn that what happened on that fateful day almost exactly 5 years ago would never happen again, and this time, he’s prepared.
Camp Wicakini 4
Camp Wicakini 5
Zombacalypse: Wellstone City