Author: Ben Overmyer

  • Silver Gryphon Games in 2017

    2016 was a very quiet year for us. After our big year in 2014 with all the conventions we went to, products we released, and Kickstarters we ran, 2015 faltered, and 2016 saw us on life support until the last quarter of the year. 2017 is already shaping up to be a great year for…

  • Ingenium returns

    Over two years ago, we ran a Kickstarter for the second edition of Ingenium. Despite clearing over six thousand dollars, it failed to meet its funding goal. We discussed options. In the end, we went for the nuclear option: to completely drop the Ingenium product line.   Shortly after that, I left Silver Gryphon Games.…

  • Dragonslayer

    Wellstone City is not new to smuggling. The big crime syndicates all have established operations, and there are plenty of small-time crooks who bring in (or ship out) various shady goods. However, a massive shipment of military-grade arms was just intercepted by an unknown party. The intended recipients, the Black Dragons, have millions tied up…

  • Creativity Challenge, Day 20!

    I’m sure you’ve heard this one before: In the darkest places of the world, ancient evils slumber. This trope is common to fantasy and horror. For your challenge today, take this trope and give it a twist. To help you get started, try making a list of everything this trope makes you feel. Then make…

  • Creativity Challenge, Day 19!

    Last night I went out and saw Transformers: Age of Extinction. It was pretty bad, but I thoroughly enjoyed it anyway. Today’s Creativity Challenge has a similar theme, in that it encourages you to go against your better judgment – create something in a genre that you would normally not think to touch. If you’re…

  • Creativity Challenge, Day 18!

    Today’s challenge asks you to draw inspiration from pulp fiction. Whether that’s Pulp Fiction the movie, an old Conan the Barbarian tale, or some other story from the heyday of pulp, is entirely up to you. This fits really well with Savage Worlds, so if you’re not feeling the visual medium today, go right ahead…

  • Going forward with Ingenium and Eiridia

    The Kickstarter for Ingenium Second Edition failed, but it made a very good showing before it did so. We had over one hundred backers and six thousand dollars pledged. That kind of support can’t simply be ignored, and that’s why we’re not completely ending the Ingenium line. However, we’re making some big changes.

  • What the likely failure of the Kickstarter means for Ingenium

    We’re now on the final day of the Ingenium Second Edition Kickstarter. We still have over two thousand dollars to go, and at the rate we’re getting new backers, we’re not going to make it. That hurts. It hurts a lot. However, it won’t kill Ingenium.

  • Writing Ingenium changed my life

    Boston played in the background. The soft tap-tapping of the keyboard made for an odd harmony. The words came slowly, and it was difficult to think of the next phrase to write. His mind was trapped in a fog of think-edit, think-edit. Giving an exasperated sigh, he slumped back in his chair. He sipped at…

  • Today is Ingenium Day!

    Tonight at 5:00 PM Central time (GMT-5), the Ingenium Second Edition Kickstarter goes live!