This past week Sarah, our editor, nearly finished editing the Adventures chapter of Aethermancy. Kevin worked on the remaining chapter for that book. I began writing the new setting chapter for Ingenium.
Hey everybody, Kevin and Ben at Silver Gryphon Games here. I don’t think there’s a gamer out there that hasn’t seen a dozen hot takes on the new OGL coming from Wizards of the Coast that will up-end the way that content for Dungeons and Dragons is created. Open gaming is under siege.
Here we are at our first update of the new year. The holidays were hectic, as they always are, but now we’re back at the grindstone.
Things are heating up for Aether and Aethermancy. These past few weeks, we added a ton to both manuscripts. They’re on track for a Q1 2023 release.
This week’s update will be the last one for the month of November because of the upcoming holidays. However, we have quite a bit of progress to report, so it’s a good one!
The past week, Kevin made progress on the adventure included in the Aethermancy book, and I focused on the equipment chapter of the new edition of Aether.
This is the first in a regular series of posts on Sunday mornings. I’ll be writing about the progress we made in the previous week and plans for the following week. For today’s update, we’re going to dive into the progress being made on Aethermancy and the new edition of Aether.
Three years ago, Kevin and I made the difficult decision to shut down the company. The circumstances leading to that decision were complicated, and you can read our farewell post if you want to know the specifics. Today, we formally return to full operations! A lot has changed in the intervening years. Our lives have …