The upcoming second edition of our fantasy RPG Ingenium introduces our setting of Eiridia. It has existed in one form or another since the late 1990s and almost made it into the first edition of the game. However, we cut it for production reasons, and it continued to evolve in the background since then. This […]
After a lot of layout and two rounds of proofs of the physical copy, the Ingenium Second Edition playtest version is now available. The PDF has been quietly available for a couple months now, but we wanted to wait to announce it until the physical copy was ready. The purpose of this playtest is similar
Last month we announced the release of the Aether Second Edition playtest. Since then, Aethermancy has entered the layout phase, and Ingenium Second Edition has gotten magic item rules.
This past week Sarah, our editor, nearly finished editing the Adventures chapter of Aethermancy. Kevin worked on the remaining chapter for that book. I began writing the new setting chapter for Ingenium.
Hey everybody, Kevin and Ben at Silver Gryphon Games here. I don’t think there’s a gamer out there that hasn’t seen a dozen hot takes on the new OGL coming from Wizards of the Coast that will up-end the way that content for Dungeons and Dragons is created. Open gaming is under siege.
Three years ago, Kevin and I made the difficult decision to shut down the company. The circumstances leading to that decision were complicated, and you can read our farewell post if you want to know the specifics. Today, we formally return to full operations! A lot has changed in the intervening years. Our lives have