I want to clarify Silver Gryphon Games’ stance on AI artwork. We believe that AI artwork, as it’s being used and as it has the potential to be used, does more harm than good.
Things are heating up for Aether and Aethermancy. These past few weeks, we added a ton to both manuscripts. They’re on track for a Q1 2023 release.
This week’s update will be the last one for the month of November because of the upcoming holidays. However, we have quite a bit of progress to report, so it’s a good one!
The past week, Kevin made progress on the adventure included in the Aethermancy book, and I focused on the equipment chapter of the new edition of Aether.
This is the first in a regular series of posts on Sunday mornings. I’ll be writing about the progress we made in the previous week and plans for the following week. For today’s update, we’re going to dive into the progress being made on Aethermancy and the new edition of Aether.
Three years ago, Kevin and I made the difficult decision to shut down the company. The circumstances leading to that decision were complicated, and you can read our farewell post if you want to know the specifics. Today, we formally return to full operations! A lot has changed in the intervening years. Our lives have
Our fellow gamers, After 11 and a half years, Silver Gryphon Games is closing down. In that time, Ben and Kevin have collectively gone through five moves, three weddings, two kids, the death of one child, over half a dozen jobs, a major economic collapse, and countless other life events. We have attended 50 conventions,
To start off the Year of Æther, we’re posting our first new Æthersday in a very long time! “The Macedonian Falcon” is a setting brief for a noir Roman Empire setting. It gives you an introduction to the area and the major players, and what technology is available. It’s available for download for free on
In the last post, we announced that we are leaving Savage Worlds behind and forging ahead with our own systems. Here, we’ll talk about what means for 2019. We will have at least three major releases, and all of them are for our Æther universal role-playing game. As recently as last December, we were planning
Over the last few months, we have been going back over all the fundamentals of our business and what we, as a company, seek to accomplish. One of those fundamentals is the game systems that we support. Savage Worlds has been our staple system (outside of our own) for many years now. We began supporting